Books & Stories

Books & Stories

The four The Mimic storybooks explained: Control, Jealousy, Rage and Rebirth — their protagonists, tone, chapter structure and story order.

4
Storybooks
3 full
Confirmed Books

Introduction

The Books hub explains the four storybooks that structure The Mimic: Control, Jealousy, Rage and Rebirth. Each book drops you into a different role inside a world inspired by Japanese folklore and urban legends, with its own protagonist, tone and twist. Control opens with Yasu Masashige's story drawn from Japanese history; Jealousy shifts into a darker emotion-driven tale; Rage kicks off Book 3 with its Lantern badge; and Rebirth continues the expanding mimic universe. This page maps each book's story, its protagonist, the chapter structure you can expect and the completion rewards waiting at the end, so you can plan which storybook to start and what the full journey looks like.

Four Storybooks at a Glance

BookProtagonistToneKnown Chapters
Control (Book 1)Yasu MasashigeFolk-horror originsI-IV
Jealousy (Book 2)Jealousy castDarker pursuitI-IV
Rage (Book 3)Rage arc protagonistEscalating angerCh 1 confirmed
Rebirth (Book 4)New protagonistExpanding universeConfirming

Book Breakdown

S

Control

active

Book 1 — Yasu Masashige's folk-horror story

ProtagonistYasu Masashige — the central figure of Book 1 and the anchor of the cross-book mythology.
ToneFolk-horror origins drawn from Japanese history, released chapter by chapter during 2021. The chapter structure of Control teaches the core habits — watching patrols, hiding early and saving stamina — that carry into every later book, which is why fic writers and theory posters both use Book 1 as their baseline.
Best ForEvery new player: Control teaches the survival loop across The School and beyond.
A

Jealousy

Book 2 — a darker jealousy-driven tale

ProtagonistA darker cast built for jealousy-driven horror over the book's four chapters.
ToneEscalating pursuit and tension that closes with the book's Chapter IV finale. The escalation from Control's folk-horror openings to Jealousy's more personal pursuit gives the second book its distinct identity, and it is the book most players notice the tonal shift on the first time through.
Best ForPlayers ready for a heavier tone after finishing Control.
B

Rage

new

Book 3 — the rage arc with the Lantern reward

ProtagonistThe rage-arc protagonist steps in as Book 3 begins its escalation.
ToneEscalating anger and the Block-opening Rage Chapter 1 with its Lantern badge.
Best ForBadge hunters — the Rage Ch1 Lantern is the signature reward of Book 3. Pair the Rage walkthrough with the badge guide, because the Lantern reward sits on the exact same chapter and the two pages together cover the full Book 3 opener.
B

Rebirth

Book 4 — the newest book expanding the universe

ProtagonistA new protagonist takes the lead as the newest book continues the mimic universe. Keep up with the newest chapter updates if you want to track the expanding mimic universe, since CTStudio releases Book 4 content through live chapter drops rather than upfront announcements.
ToneFresh start and expanding lore after three books of established mythology.
Best ForCurrent players tracking the newest chapters as CTStudio releases them.

Core Mechanics

Each storybook in The Mimic functions as a self-contained campaign with its own protagonist, chapter list and tone. You select a book from the storybook lobby and play through its chapters in order, following an objective-driven survival loop with no combat. The community names the books after their titles — Control's Book, Jealousy's Book, Rage's Book and Rebirth's Book — and players commonly shorten them to Control, Jealousy, Rage and Rebirth. Finishing a book's chapters awards completion badges tracked per book and per difficulty, and special items like the Lantern are attached to specific chapter rewards inside a book, so the structure you learn in one book directly prepares you for the next.

Advantages

Understanding the book structure helps you plan your whole playthrough instead of hopping between random chapters. You know that Control is the learning book, Jealousy ramps the tone, Rage brings the Lantern reward and Rebirth pushes the story forward, so you can pick the book that matches your current skill and badge goals. Knowing each book's protagonist and tone also deepens the story experience — the books are connected by lore, and reading them in order makes the twist of each finale hit harder. Completion rewards are book-aware too, so focusing on one book at a time keeps your badge progress tidy.

Challenges

The Books hub relies heavily on community naming and matching conventions. The four-book framework is how CTStudio publicly describes the game — 'four stories' or 'four books' — but the specific mapping of titles to Book 1-4 comes from community wikis, so individual article titles should re-check the official announcements before quoting a book number. The chapter counts inside each book are also community-verified: Rage is only confirmed through Chapter 1 and Rebirth's full list lacks a reliable snapshot. We mark these gaps and recommend cross-checking the official game page or the official Discord before you cite a specific chapter count.

Frequently Asked Questions

Which book should I start with?+
Start with Control (Book 1). It is the opening storybook released chapter by chapter during 2021, it teaches the core survival loop through The School and the later Control chapters, and its protagonist Yasu Masashige anchors the whole crossover mythology. Once you clear Control I-IV you will understand the patrol-hiding-stamina loop well enough to handle the darker tone of Jealousy, the Lantern reward of Rage and the newest chapters of Rebirth.
Are the four books connected by story?+
Yes — the books share a connected mythology. The four beasts (Kintoru, Enzukai, Netamo and the fourth) are tied to the books, recurring symbols appear across chapters, and players regularly map connections between control, jealousy, rage and rebirth events on the Discord and r/TheMimic. The connections are largely community-mapped because CTStudio tells the story through environmental details, so read them as well-supported theories rather than published canon.
Do the books have completion rewards?+
Yes. Finishing the chapters of a book awards completion badges, tracked per book and per difficulty — clearing a chapter on Nightmare grants the elite tier of that set. Some chapters also hand out physical rewards like the Lantern from Rage Chapter 1. Because rewards are book- and difficulty-aware, players who want the full badge set plan an Easy, Normal and Nightmare clear of each book's finale.

Quick Tips

💡

Read Book 1's story summary before jumping into later chapters — the books are connected, and most later references assume you know Control's protagonist and the School opening. Thirty seconds of context stops you from missing the lore beats that make the later books meaningful. Read Book 1's story summary before jumping into later chapters — the books are connected, and most later references assume you know Control's protagonist and the School opening. Thirty seconds of context stops you from missing the lore beats that make the later books meaningful.

💡

Check the Chapters walkthroughs before starting a new book. Each book has its own layout and mimic patterns, and the walkthroughs list the route, keys and hiding spots per chapter, so you never start a finale without knowing where the exit trigger hides. Check the Chapters walkthroughs before starting a new book. Each book has its own layout and mimic patterns, and the walkthroughs list the route, keys and hiding spots per chapter, so you never start a finale without knowing where the exit trigger hides. The same habit protects your first attempt on every new tome.

💡

If you care about badges, plan all three difficulties for each book's finale. The Nightmare badge is the elite tier of the set, and finishing the finale on Nightmare marks the achievement of the whole book, not just one chapter. If you care about badges, plan all three difficulties for each book's finale. The Nightmare badge is the elite tier of the set, and finishing the finale on Nightmare marks the achievement of the whole book, not just one chapter. Plan your co-op team before the finale night so the run feels deliberate.

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